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Native mobile apps are likely what come to mind when you think of apps. A native app is one that is developed to be ‘native’ to a specific platform : Apple’s iOS, Google’s Android, Windows Phone or BlackBerry OS. The principal disadvantage? If you wish to build and launch your app on more than one platform (e.g. a chat messenger) you almost need to start each one from scratch. Let’s look at each platform more closely.
If building for Apple’s iOS, your developer will need to use the Objective-C language one of the hardest programming languages to master, even for professionals with experience. The good news is that Apple provides its developer community with very good tools. The main one, Xcode, is the tool Our developer will use to create your native app.
Building for Android requires Java. Java is a more common language than Objective-C and has less of a learning curve, so it’s not as challenging to find proven developers. However, the tools available to create apps for Android including the most popular tool, Eclipse aren’t as good as Xcode; but a new tool called Android Studio could eventually deliver the same quality of development support as Apple’s tool.
Windows Phone, while still more popular than BlackBerry, is back in third place. However, it’s strongly supported by Microsoft and is particularly worth considering if building an enterprise app. Apps for Windows Phone are made using the C# or VB.NET languages. Microsoft’s Visual Studio is a great tool for building an app it’s probably the most developer-friendly of the three main platforms.